3D Artist and Game Developer

My Skills
As a game developer and 3D artist, I am skilled in a number of applications.











Autodesk Maya

Expertise:
Hard Surface Modelling
Skinning and Rigging
Simulations
Particle Effects
VFX
Animation
Cloth Simulations
UVW Unwrapping
Sculpting
Lighting
Rendering
Autodesk 3DS Max

Expertise:
Hard Surface Modelling
Skinning and Rigging
Simulations
VFX
Animation
Cloth Simulations
UVW Unwrapping
Lighting
Rendering
Blender

Expertise:
Hard Surface Modelling
Skinning and Rigging
Simulations
Particle Effects
VFX
Animation
Cloth Simulations
UVW Unwrapping
Sculpting
Lighting
Rendering
Maxon Cinema 4D

Expertise:
Hard Surface Modelling
Skinning and Rigging
Particle Effects
Animation
Cloth Simulations
UVW Unwrapping
Sculpting
Lighting
Rendering
Pixelogic ZBrush

Expertise:
UVW Unwrapping
Sculpting
Lighting
Rendering
Unity

Expertise:
Scripting in C#
Level Design
UI and UX
Animation
Knowledge of all render pipelines
VFX and Particle Systems
Shaders
Texturing
Post Processing
Unreal Engine

Expertise:
Level Design
Post Processing
Blueprints
Material Creation
Lighting
Animation
Substance Painter

Expertise:
Creation of high quality textures
Photoshop

Expertise:
Texture Creation
Photo Editing
Photo Composition
Colour Grading
Graphic Design
Adobe Premier Pro

Expertise:
Video Composition
Video Editing
Colour Grading