FUNZANI NEKHUMBE
3D Artist and Game Developer
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As a game developer and 3D artist, I am skilled in a number of applications.
Autodesk Maya
Expertise:
Hard Surface Modelling
Skinning and Rigging
Simulations
Particle Effects
VFX
Animation
Cloth Simulations
UVW Unwrapping
Sculpting
Lighting
Rendering
Autodesk 3DS Max
Blender
Maxon Cinema 4D
Pixelogic ZBrush
Unity
Scripting in C#
Level Design
UI and UX
Knowledge of all render pipelines
VFX and Particle Systems
Shaders
Texturing
Post Processing
Unreal Engine
Blueprints
Material Creation
Substance Painter
Creation of high quality textures
Photoshop
Texture Creation
Photo Editing
Photo Composition
Colour Grading
Graphic Design
Adobe Premier Pro
Video Composition
Video Editing